Name: Serenesoul
Age: 24
Race: Human
Eye Color: Red
Morphing (if any): Darkened Heart (see profile here);
Flamestrike (see profile here)
Classification: Mage
Alignment: Chaotic Good
Racial Benefits:
- good fear aura, created by
his “non-evil†human nature
Racial Hindrance:
- because of his classification
as a mage, he is not allowed to carry
any weapons
Status: General in Army of Brightness
History: Unable to be found, due to the
fact that he obliterated this particular
memory from every race on the face
of the world.
Name: Thrys Fieldwyrm
Age: 123
Race: Elf
Eye Color: Blue
Morphing (if any): None
Classification: Archer
Alignment: Lawful Good
Racial Benefits:
- able to live life of about 723
years
Racial Hindrance:
- believe themselves to be the
beloved of the gods, causes them to
to elapse in an outrage when doubted
Status: Destination Unknown
History (all that was recovered, at least):
As a young elf child, Thrys was part
of what we know today as the lower “caste.â€
Determined to win back honor and pride that was
lost when his father suffered a humiliating defeat
at the blade of Drastinc-Ion, the corrupted elf-king,
Thrys was eventually pushed to use his amazing archery
skills to defeat the evil snow beast: Gregario.
Inspired by his own strength and wealth (which he accumulated
after defeating the snow beast, as well as his family’s pride and honor.
The tale is told here.), Thrys set off to slay a Giant Fish Dragon, which had been
causing the villagers problems, but mysteriously disappeared.
No one knows the tale…
Name: Drastinc-Ion
Age: 274
Race: Elf
Eye Color: Gold
Morphing (if any): None
Classification: Warrior
Alignment: Corrupted Good (now evil)
Racial Benefits:
- able to live long life of about
723 years
Racial Hindrance:
- weakness to those strong of mind,
and of body
Status: (before): Elf King; (now): Leader of “Plunder
and Goods†band
History: Ion was born into a rich family, getting the best of everything
money could afford. His father was the king, as he
would be when he came of age. However, he was usurped
by his closest advisor, Focrin, who fled.
Ion swore that he would track down and kill Focrin (the
dirty thieving coward he was), and regain the title
of king.
On his journey, Ion was seduced by a group of false
clerics, and was dragged to the God of Darkness himself.
He was then forced to swear loyalty to the King of Darkness.
Focrin was never found, but Drastinc-Ion was still considered
king (under elven law, a king is a king, evil or not. This is one example of it).
Name: Anarkldon Inferno
Age: 32
Race: Human
Eye Color: Red
Morphing (if any): Halo, King of the Underworld
(see profile here)
Classification: Warrior
Alignment: Chaotic Evil
Racial Benefits:
- generates an evil fear aura, due
to his violent human nature
Racial Hindrance:
- easily drawn to the side of good
or evil
Status: Commander of “League of the Deadâ€
History: Unable to be recovered
Name: Corruptator
Age: 148
Race: Dwarf
Eye Color: Cyan
Morphing (if any): Corruptator Reborn
(see profile here)
Classification: Cleric (False)
Alignment: Lawful Evil
Racial Benefits:
- knowledge of the surrounding area
is so abundant, this dwarf is able to
use hit-and-run tactics, without you
even seeing his position
Racial Hindrance:
- insatiable urge to carve rock,
as all dwarves have, this trait
can prove very unhelpful in many
situations
Status: No ranks in clerics, especially false
ones
History: Unable to be recovered
Name: Inkward Volvoganian
Age: 37
Race: Human
Eye Color: Black
Morphing (if any): None
Classification: Warrior, Archer
Alignment: Good (just plain good, no flaws
whatsoever)
Racial Benefits:
- able to contact all beings
Racial Hindrance:
-None
Status: Commander in “Army of Brightnessâ€
History: Fragments of Inkward’s History have been found scattered, though monks of Frascindome have not been able to piece them together yet.
Name: Rune Master (Dragon of the Air A.K.A Airbringer)
Age: 324
Race: Dragon
Eye Color: No one has gotten close enough-that is,
those who live to tell the tale…
Morphing (if any): None
Classification: Chaotic Evil
Alignment: Spell Caster
Racial Benefits:
- unlocked mysteries unknown to mortals
in the ancient days
Racial Hindrance:
- selfish (as always)
Status: No Status
History: Dare you come close
enough to find out?
The Gods of Anarkldon:
Nightshade: Not really considered a god, just a mage of great power,
But I just put him up.
Symbol: Oak Leaf
Constellation appearance: midnight every other Monday
Jiscthro: God of wisdom, having killed all the dragons in the olden days and stolen their knowledge…
Symbol: Book with ‘X’ on cover
Constellation Appearance: noon, random days
Haler: Goddess of War
Symbol: Sword and Mace clashing
Constellation appearance: unknown
Plot
Life on Anarkldon has improved since Scryser, a mage, struck the finishing blow on Hennow, a fire troll. However, Scryser has been called upon by the gods to join them in their eternal reign over Anarkldon.
Scryser must make the choice to stay in a world he has cherished, a world he has loved-or to join the gods...
OCC: A Sorcerer's Choice
-
- The Forestmaster
- Posts: 211
- Joined: Sat Jun 18, 2005 11:33 am
- Location: In Death Itself
- Contact:
OCC: A Sorcerer's Choice
Two roads diverged in a yellow road,
And I, I took the one less traveled by,
And that has made all the difference... -Robert Frost
And I, I took the one less traveled by,
And that has made all the difference... -Robert Frost
-
- Sword Master
- Posts: 724
- Joined: Mon Sep 05, 2005 1:47 pm
- Location: In my room talking to random people i really dont know but talk too anyay!!
- Contact:
-
- King of Dragons
- Posts: 605
- Joined: Tue Sep 13, 2005 3:51 pm
- Location: Luster
- Contact: